Life is more than work and waiting for the weekend. Get your quest, feel alive again, and finish the one that matters.
Tell it what you’re craving. It hands you a quest and a card worth sharing.
You’re bored and restless because the days went flat and there’s no real quest underneath them.
The fix isn’t a packed schedule. It’s small adventures that wake you up, and one real quest you actually finish.
SideQuest gives you both, in ninety seconds.
No system to learn. No app to live inside. Just a quest you can hold in your head.
Side Quests to make life feel alive again, or a Big Quest to finish the thing you keep starting.
Tell it what you’re craving, what’s got you restless, and what usually stops you. It forges a quest tuned to exactly that.
Download a card worth posting, then take the first move. The map is useless until you walk it.
Forged from your answers · ready
Every quest is free, and so is saving them: your quest log and streaks run live on the web today, and the iPhone app is out now. The first 500 founding members pay once, and are never billed again.
SideQuest was built by a lifelong starter of things. Oxford-trained, endurance-obsessed, a hard drive full of beautiful maps and too few of them walked to the edge.
The fix was never another app or a better idea. It was one structure: wake the flat days with small adventures, name the single quest that matters, and take the first step. That's this, handed to you as a game.
The SideQuest project
Sign in with a magic link, no password. We keep your quest log, streaks and campaigns.